SETUP method
The SETUP method is used for sharing the ports that will be used for media sharing by the server, or game input by the client.
Request
Header | Description |
---|---|
Token | The first part (before the comma) seems to represent a decreasing counter with thenumber of times that the connection to the server has been tried. The value after the comma is an unknown token for client validation |
v | The media requirements for the video stream |
a | The media requirements for the audio stream |
c | The media requirements for the control stream. The control stream is also designated by the Ctrl indicator at the start |
t | Unknown, seems to be time related |
Example:
iRTSP/1.21
Seq=1
SET/SETUP
Token=98,0123456789abcdef0123456789abcdef
v=iDataChunk/unicast/tcp;
a=iDataChunk/unicast/tcp;
c=Ctrl;iDataChunk/unicast/tcp;
t=1455116
Submit
Response
Header | Description |
---|---|
v | The media header for the video stream |
a | The media header for the audio stream |
c | The media header for the control stream |
t | Unknown, seems to be time related |
Example:
iRTSP/1.21
Seq=1
RSP/SETUP/200
v=iDataChunk/unicast/tcp/44803
a=iDataChunk/unicast/tcp/44804
c=iDataChunk/unicast/tcp/44803
t=1455116,1877227460,1877227504
Submit